BethBeinke

Level Designer and World Builder
ebeinke@gmail.com

The Digital Portfolio of Beth Beinke



Shoot Many Robots, a downloadable console title


Shoot Many Robots is a 4-player co-op, run-n’-gun RPG releasing soon for digital download on console(s). I served as a level designer on the project, designing and developing over half of the levels, including the following images below. In the levels I designed, I wrote design docs that included paper maps, environment designs, and narrative specifics; I greyboxed and propagated my levels with static meshes; and I designed and implemented combat encounters within the levels.

June 7, 2011+br771+br680+br1

June 7, 2011+br771+br680+br1

June 7, 2011+br771+br680+br1

August 24, 2011+br771+br680+br1



Red City, a single-player Titan Quest map


Red City is a single-player Titan Quest level that was designed and developed in 7 days as part of a level design test. Players follow a combination of river pathways and bridges in order to breach the Red City walls. I designed the original paper map as well as the landscape, decoration, and lighting.

August 6, 2010+br771+br680+br1

August 7, 2010+br850+br555+br2

August 7, 2010+br850+br554+br3

August 7, 2010+br850+br554+br4

August 7, 2010+br850+br554+br5

August 6, 2010+br850+br556+br6

August 6, 2010+br850+br615+br7



CTF-Dehnaria, a multiplayer Unreal 3 map


Dehnaria is a multiplayer CTF map created using Unreal's Editor. Players find themselves housed within an old abandoned settlement on the distant planet of Dehnaria. I designed all work from initial concept to completion, catering to different play styles. Development process and published map files can be found at my blog.

March 21, 2011+br850+br530+br17

March 21, 2011+br850+br530+br18

March 21, 2011+br850+br530+br20

March 21, 2011+br850+br530+br21

March 21, 2011+br850+br530+br22

July 5, 2010+br603+br526+br23





Indecision, a single-player Titan Quest map


Indecision tells the story of a wizard's bitter apprentice turned satyr by a spell gone awry. He was teased mercilessly and thus vowed revenge. He returned to seek his revenge by turning all the citizens into monsters as he himself appeared. Chaos ensued in the town. The quest begins with the lord of the province begging you for assistance in taking back his castle from the dreaded monsters. Multiple quest paths and decisions allow for various endings and rewards. Original paper design can be found here.

March 25, 2011+br850+br637+br11

March 25, 2011+br850+br637+br11