Beth Beinke-Schwartz

Level Designer and World Builder

The Digital Portfolio of Beth Beinke

About Me

I am a level designer and builder of worlds with a passion for expressing narratives to the player through engaging gameplay spaces, encounters, and environments.


Credited Games

DOOM (2016)
Bioshock Infinite
Bioshock Infinite: Clash in the Clouds
Bioshock Infinite: Burial at Sea Episode 1
Bioshock Infinite: Burial at Sea Episode 2
Shoot Many Robots
Lord of the Rings Online: Mines of Moria

Skills and Proficiencies


Unreal Engine, Radiant Engine, World Editor (Turbine), Max/Maya, Photoshop/Illustrator

Level Design:

Level design, narrative design, encounter/combat design, scripting, multiplayer and single-player encounters, optimization