Beth Beinke-Schwartz

Level Designer and World Builder

The Digital Portfolio of Beth Beinke

About Me

I am a storyteller and builder of worlds. I enjoy telling narratives through engaging gameplay spaces, encounters, and environments.


Credited Games

Doom (2016)
Bioshock Infinite
Bioshock Infinite: Clash in the Clouds
Bioshock Infinite: Burial at Sea Episode 1
Bioshock Infinite: Burial at Sea Episode 2
Shoot Many Robots
Lord of the Rings Online: Mines of Moria

Skills and Proficiencies


Unreal/Kismet, Titan Quest Editor, World Editor (Turbine), Seoul (Demiurge), 3D Studio Max, Autodesk Maya, Adobe Photoshop

Level Design:

Level design and flow, encounter/combat design + scripting, greyboxing, multiplayer and single-player balancing, environmental storytelling, optimization